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UNFORBIDDEN FESTIVAL

Concept Development for the Unforbidden Festival

Role: Design Consultant

At the Unforbidden Festival, I developed a series of AI-generated concept studies inspired by the festival’s seven core manifestos and some art installations. Each concept explored the emotional and philosophical layers behind these themes, translating abstract ideas into visual possibilities.

From this creative exploration, a selection of concepts was further developed using technical architectural software such as Rhino and Blender, paving the way for potential production. This thoughtful combination of AI and architectural tools allowed the designs to evolve from vision to structure, reinforcing the festival’s narrative with clarity and intent.

Though this was my primary focus during the project period, the depth and direction of this work played a meaningful role in shaping the festival’s artistic dialogue.

 

Copyright: All images featured here are copyrighted by Unforbidden Festival.

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